Triage

Mar. 29th, 2005 04:41 pm
robotnik2004: (Default)
[personal profile] robotnik2004
Dungeon Majesty has now wrapped, which most of you already know, but I haven’t mentioned it here myself yet, so now I have. Such a happy experiment! Thanks again to all the players and the tiny, slightly demented fan base too. And now [livejournal.com profile] jeffwik’s AmericanBabe game has begun, and [livejournal.com profile] mgrasso says he’s finally really for true no fooling going to run Dogs in the Delta… You know all the ribbing we do around here of the cutting-edge, Secret Door, indie-gaming scene? My friends, we are the cutting-edge indie-gaming scene. We mock what we become, I guess. And vice versa. I cannot count how many times I have found that to be true.

I’ve been putting off making hard decisions about how much gaming I can get in before I move, but obviously some triage will be involved. Note that I’m not asking everyone or anyone to bend to my schedule. I know you all have busy lives too. I’m just doing my planning out loud so you have a sense of where I'm at and I can make the most out of the time I have left. My best guess is that we’ll be leaving some time in July. So that’s three more months in Boston but not much more. This is what my gaming dance card looks like for those months.

As a player: Airportation is supposed to be five sessions long, every other week. Delta Dogs is probably something similar. Kayfabe Confidential and Crisis on Infinite Weirdotrons, or whatever we’re currently calling the game of pulpy pulp and head58y goodness, have also been proposed, though I don’t know if they’re seriously pending or not. All four of those are, it occurs to me, riffs on my Xmas GILT suggestions, which is hugely flattering if more than a little intimidating. Since I not only feel obliged to play, but also to be a great player (which I actually am not). Plus I’ve gotten kind invitations to drop in on Tantanae (unless that invite was withdrawn when they got a 6th player—I know I stopped getting emails about it) and in Newbury Agency (if it restarts). And no doubt there’s something else I’m forgetting right now, plus some insanely cool idea one of you is going to have in the middle of next week.

Thing is, I can really only happily game one night a week. More than that and I miss my wife, I have to negotiate for the car, it cuts into other socializing, plus there’s piles of stuff that has to be done around the house for the move and yadda yadda yadda. So I ask for patience with my schedule. It would be great if we could get Airportation and Dogs on alternate weeks. And you know, if they got shaved down from five or six sessions each to three or four, well, that would be doing me a solid, too. (Or, I suppose, if I just shaved down my participation, but I don’t know if that’s less or more fair.) I know I’d also enjoy playing in Kayfabe or Crisis or Tantanae, but if they don’t happen right away, that’s OK too. I’d probably be equally happy to spend the equivalent time just hanging out with all y’all. I hear great things about this “socializing” and “not gaming” and “drinking” that some among you speak of. Jess even says it turns people into better friends! (Tangent: All the times this past fall and winter I’ve tried to be there for [livejournal.com profile] mgrasso, be supportive and share all my hard-won wisdom (tongue is in cheek right there), and he tells me last night the only thing he really needed was to get drunk and talk about sex with [livejournal.com profile] peaseblossom and [livejournal.com profile] head58. Go figure.)

As a GM: Then the other question is whether there’s time and space on the calendar for me to run anything else before I go. And whether there’s interest and space in enough other people’s schedule to make a game. As a love letter to graph paper and orc-bashing and all the good times, Dungeon Majesty does make a pretty suitable swan song, but I do still have game ideas in me. You know I’m an addict just like all of you.

If I was going to run one more game in the next three months, the one I’d be most excited to do would be Battle Without Honor or Humanity, the wuxia Charnel Gods game I’ve been talking about forever. If there was player interest (and I guess one point of this post is to ask: is there?) and if we did decide we had time to do it, I’d whip up the requisite teaser text to get people in the mood, but I expect you can all picture it anyway: High-flying martial arts sword and sorcery horror. Hero / House of Flying Daggers type inspirations, sure, but really more crazy bloody Shaw Brothers / Tsui Hark style stuff. Plus huge gibbering demon things. NC-17 Exalted, if you like.

It’s the anti-Dungeon Majesty, come to think of it. Because (and you all understand that I loved Dungeon Majesty, totally dug it, but) I kinda crave a game filled with combat. Not just combat, even, but cruelty, butchery, and gore. A game where nobody hugs, everyone is bad-ass, and there is very little chance of a tear-jerking montage about all the good times they’ve shared together. The system would be Sorcerer & Sword, naturally, which seemed like such a way out crazy system when I started thinking about this game eighteen months ago, but which now seems downright traditional in many ways, with players who say what their PC does, and a GM who says what the bad guys do, and no narration by committee, and big heaping fistfuls of dice to roll at every turn. ...Man, I’ve almost talked myself into it. But the moving! And the scheduling! And the hey hey hey! I dunno. More to come.

Also: I’m going to take Jeremiah out to lunch for his birthday on Thursday. Time & Place TBA: Jere, do you have any requests? Anyone else who can make it to Central Square over their lunch hour and wants to come with should pipe up too.

Date: 2005-03-29 09:55 pm (UTC)
From: [identity profile] jeregenest.livejournal.com
I can do anytime around noon. And as long as its in Central Square I'm cool. Long walking to be avoided I think.

Date: 2005-03-29 10:09 pm (UTC)
From: [identity profile] robotnik.livejournal.com
Oh, so you're car-less. OK, well, you'd better suggest a place you like in Central Square then since you must be down there more often than I.

Date: 2005-03-29 10:35 pm (UTC)
From: [identity profile] peaseblossom.livejournal.com
If need be I can get a car to him in time for lunch, but that might mean me and the kids tag along. It'll depend on what the plans end up being and how kid-friendly everyone is feeling.

Date: 2005-03-31 02:27 pm (UTC)
From: [identity profile] jeregenest.livejournal.com
I have to be back by 2.

Date: 2005-03-31 03:05 pm (UTC)
From: [identity profile] robotnik.livejournal.com
We can make it earlier. Name your time.

Date: 2005-03-31 03:46 pm (UTC)
From: [identity profile] robotnik.livejournal.com
How about 12:15, since I'll have to either walk down or find parking.

Date: 2005-03-31 03:51 pm (UTC)
From: [identity profile] jeregenest.livejournal.com
Sounds good.

Date: 2005-03-29 09:57 pm (UTC)
From: [identity profile] jeregenest.livejournal.com
And your totally welcome to come to Tantanea. I was sort of waiting for you to let me know when you'd be available.

Date: 2005-03-29 10:08 pm (UTC)
From: [identity profile] robotnik.livejournal.com
Arg. YOU'RE totally welcome. YOU'RE. :)

Yeah, I think there was some miscommunication around the first planning session; I would have come if I'd heard definitively when it was, but I must not have been on the right email list. But now I know the ball is in my court and it's just a matter of space and time and triage like I say.

Date: 2005-03-29 11:00 pm (UTC)
From: [identity profile] jeregenest.livejournal.com
We should talk about wen you want to jump on board. I've got lots of thngs I could use a player-driven NPC for. Especially across incarnations. Like I said, what are your plans for next Thursday, the 6th.

Date: 2005-03-29 10:27 pm (UTC)
bryant: (Default)
From: [personal profile] bryant
I'm good for Battle, of course. I'd have to regenerate the PC, but I remember his basic schtick. Or come up with a new one. Hm.

Kayfabe can be on hold some, no problems. It is my time of no-gaming, but that's kind of refreshing after the winter and spring.

Date: 2005-03-30 04:04 am (UTC)
From: [identity profile] robotnik.livejournal.com
I think I still have the (very cool) characters you, Chris and John rolled up last year. But I'd want to go through char gen again, whether or not we had the same people playing; you'd have the option of keeping everything the same / changing everything / something in between.

Date: 2005-03-29 10:36 pm (UTC)
From: [identity profile] peaseblossom.livejournal.com
Not just combat, even, but cruelty, butchery, and gore. A game where nobody hugs, everyone is bad-ass, and there is very little chance of a tear-jerking montage about all the good times they’ve shared together.

Well, you know I'm always up for cruelty, butchery and gore. If scheduling works (does it ever?) count me in.

Date: 2005-03-30 04:06 am (UTC)
From: [identity profile] robotnik.livejournal.com
"Yeah, you'd dig it the most!" [/pulp fiction]

Date: 2005-03-29 10:44 pm (UTC)
From: [identity profile] jeffwik.livejournal.com
Airportation is supposed to be five sessions long, every other week.

Four, actually. So three more.

Date: 2005-03-29 10:47 pm (UTC)
From: [identity profile] jeffwik.livejournal.com
Specifically, Hong Kong, New Dehli, and Tasmania. Saigon and Baghdad were cut awhile back.

Date: 2005-03-30 12:00 am (UTC)
From: [identity profile] emilytheslayer.livejournal.com
So you will be there when I visit? Happy!

Date: 2005-03-30 12:09 am (UTC)
From: [identity profile] head58.livejournal.com
Just to be clear here, it was me, [livejournal.com profile] mgrasso and [livejournal.com profile] peaseblossom discussing the subject of sex, not discusing the subject of [livejournal.com profile] mgrasso, [livejournal.com profile] peaseblossom and me all having sex. Your phrasing left it a bit muddled. At no point did we discuss a threesome. At least not with the three of us. Besides, Jess was holding out for the waitress.

And despite whatever others may feel, I don't think that night made us better friends. It made me poorer and frustrated is what it did! :)

Date: 2005-03-30 12:16 am (UTC)
From: [identity profile] mgrasso.livejournal.com

Just to be clear here, it was me, [livejournal.com profile] mgrasso and [livejournal.com profile] peaseblossom discussing the subject of sex, not discusing the subject of [livejournal.com profile] mgrasso, [livejournal.com profile] peaseblossom and me all having sex.

*sigh* Why must you turn [livejournal.com profile] robotnik's LJ into a house of lies???!!!

Date: 2005-03-30 12:19 am (UTC)
From: [identity profile] head58.livejournal.com
Because I like both halves of my stuff right whre they are, thanks!

Date: 2005-03-30 12:58 pm (UTC)
From: [identity profile] mgrasso.livejournal.com
*snort* You win, again.

Date: 2005-03-30 12:14 am (UTC)
From: [identity profile] head58.livejournal.com
Oh, also no pressure on Infinite Weirdotron. I threw out the idea because it was rattling around in my brain and because my Imperious leader had commanded it. Like all game ideas I throw around, I knew I'd never run it so it was safe just talking about it. I'm probably done when SW wraps, with the exception of Tantaene.

Diamond Delta Dogs

Date: 2005-03-30 01:04 pm (UTC)
From: [identity profile] mgrasso.livejournal.com
Okay, as far as I see it, we will need to get started soon for Dogs in the Delta. I do plan on four-five sessions, two of which will take place in 'Nam, and the last three stateside. Note: this does NOT include a Session Zero, which is very important to the DitV system, as you know.

The problem isn't scheduling you, Rob, it's scheduling Everybody Else. That includes me. [/winnebago man] Alternating with Airportation for me is no problem, but the thing is, that locks out Thursday nights, since tantaene is on alternating Thursdays with Airportation.

Wednesdays eliminate [livejournal.com profile] ioianthe and [livejournal.com profile] rayan4d2; that's still their Waltham gaming night. Mondays eliminate [livejournal.com profile] jeffwik because that's still Queen Abby's Mob. Tuesdays are fine for me, but I think they're lab nights for [livejournal.com profile] jeffwik. So now you see my dilemma.

One solution is to change the originally-intended group for this game. I know that [livejournal.com profile] rayan4d2 is quite psyched for it, and as far as I know so is [livejournal.com profile] jeffwik, but [livejournal.com profile] ioianthe could probably take or leave it. [livejournal.com profile] editswlonghair is telling me that he's probably not going to be able to do weeknights for a while.

So we are back at Square One. Solutions appreciated. :)

Re: Diamond Delta Dogs

Date: 2005-03-31 04:26 pm (UTC)
From: [identity profile] robotnik.livejournal.com
So we are back at Square One. Solutions appreciated. :)

I meant to bring this up last night but forgot. I have a 3 step plan for trying to get Dogs in the Delta going; remind me next time I see you.

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