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Or, The Airing of the Grievances
OK. At least four people on my friends-list have had this coming for a while, so don't you all go thinking I'm talking about Matt. Here is the deal. If you keep a LiveJournal, and then you fall in love, and that love is requited, that warrants a post. A real post. Not three weeks of working it in sideways through cryptic sorta-kinda mentions that nobody but you and your new cutie will understand. Not just starting to talk about it like it's old news and everybody knows what you're on about. Not maintaining complete radio silence. Try to see it from my point of view. You post about games I'm never going to get to play in. You post when your world is crashing down around your ears. You post about what you might possibly like to have for lunch, or about the last ten songs on your iPod, or about how many words you wrote last night on Sekrit NaNoMo Projekt Q. When something good happenswhen the best possible thing happens!when love blooms!!do me a favor, and justify the existence of LiveJournal by tapping out the news. Love warrants a post!
I'm also a little hurt by the feedback to General Mud over at 20x20. Well, maybe just Jeremiah's feedback. The game is a funny little experiment, and I don't expect it to set the world on fire, but a comment from a friend that makes it clear he's read and thought about some other game, yet doesn't even get around to acknowledging the existence of the one I actually wrote and posted about, kind of hurts my feelings.
That said, I am happy to see 20x20 getting lively again. And with so much of the excitement surrounding
peaseblossom's RPG =/= art manifesto, why isn't she a full posting member?
Edit: Squeaky wheel gets the grease, I see. You are all very kind. But I wasn't complaining about the absence of comments on General Mud, I was miffed (not seriously) by one particular comment, Jeremiah's, which seemed to go out of its way to avoid offering feedback. And I know Jere's online gruffness well enough to know that I shouldn't take it personally, but what can I say, writing is an ego-centric activity.
OK. At least four people on my friends-list have had this coming for a while, so don't you all go thinking I'm talking about Matt. Here is the deal. If you keep a LiveJournal, and then you fall in love, and that love is requited, that warrants a post. A real post. Not three weeks of working it in sideways through cryptic sorta-kinda mentions that nobody but you and your new cutie will understand. Not just starting to talk about it like it's old news and everybody knows what you're on about. Not maintaining complete radio silence. Try to see it from my point of view. You post about games I'm never going to get to play in. You post when your world is crashing down around your ears. You post about what you might possibly like to have for lunch, or about the last ten songs on your iPod, or about how many words you wrote last night on Sekrit NaNoMo Projekt Q. When something good happenswhen the best possible thing happens!when love blooms!!do me a favor, and justify the existence of LiveJournal by tapping out the news. Love warrants a post!
I'm also a little hurt by the feedback to General Mud over at 20x20. Well, maybe just Jeremiah's feedback. The game is a funny little experiment, and I don't expect it to set the world on fire, but a comment from a friend that makes it clear he's read and thought about some other game, yet doesn't even get around to acknowledging the existence of the one I actually wrote and posted about, kind of hurts my feelings.
That said, I am happy to see 20x20 getting lively again. And with so much of the excitement surrounding
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Edit: Squeaky wheel gets the grease, I see. You are all very kind. But I wasn't complaining about the absence of comments on General Mud, I was miffed (not seriously) by one particular comment, Jeremiah's, which seemed to go out of its way to avoid offering feedback. And I know Jere's online gruffness well enough to know that I shouldn't take it personally, but what can I say, writing is an ego-centric activity.
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Date: 2005-11-23 08:59 pm (UTC)no subject
Date: 2005-11-23 09:01 pm (UTC)no subject
Date: 2005-11-23 09:08 pm (UTC)Oh, yeah, and I'm in love. Maybe I should write something about that.
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Date: 2005-11-23 09:08 pm (UTC)If you can't tell the whole story, don't mention it at all.
I must admit that I didn't get a chance to read your game description - sorry. I will be sure to do so and give you my part-time gamer opinion! :)
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Date: 2005-11-23 09:18 pm (UTC)If you really wanna know, I can email you. Believe me, if this works out, you'll hope I never post about her again. :)
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Date: 2005-11-23 09:29 pm (UTC)If you would like to see more posts about falling in love, then I suggest you find and put someone in the mail to me for that purpose! ;p
I'm also way out of the loop on things gaming these days - but if you want me to send some of my more active gamer friends your way to take a look, please let me know and I will direct them! :)
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Date: 2005-11-23 09:30 pm (UTC)Pete's not reading this, is he?
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Date: 2005-11-23 09:38 pm (UTC)no subject
Date: 2005-11-23 10:54 pm (UTC)Consider yourself lucky. Homewrecker.
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Date: 2005-11-23 11:00 pm (UTC)no subject
Date: 2005-11-24 10:34 am (UTC)no subject
Date: 2005-11-24 01:08 am (UTC)no subject
Date: 2005-11-24 10:33 am (UTC)Either way, I want mine to be a Palomino. Can I have a Palomino? Please? Pretty please? I promise to feed it and brush it and clean up when it poops on the rug!
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Date: 2005-11-23 10:00 pm (UTC)The big issue is that the loved one is often also in the audience. Special friends-locking against the possible sweetie seems wrong somehow. As it often is in writing, it's all about picking audiences and how you don't want to have to.
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Date: 2005-11-23 10:07 pm (UTC)no subject
Date: 2005-11-24 01:54 am (UTC)no subject
Date: 2005-11-23 10:28 pm (UTC)As for 20X20, I just keep forgetting to check it, and by the time I see any particular discussion it either seems to involve issues far far from anything I have any real gaming opinion on, or it's old and everything has been said.
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Date: 2005-11-23 10:47 pm (UTC)I haven't read General Mud yet because the past week or so have been crazy hectic at work/away for weekend/dealing with Ali catching what I swear is bird flu. And the further out I get from you posting, the more guilt I feel. I really should get to it, dammit.
I'm scared off by the rpg=/= art flamefest, but it did get me thinking "are rpgs even GAMES?", but I'm not sure I want to even go there.
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Date: 2005-11-23 10:55 pm (UTC)no subject
Date: 2005-11-23 10:59 pm (UTC)(Also, you can use my whole first name in posts.)
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Date: 2005-11-23 11:03 pm (UTC)Thanks --b and L-n-r-!
We had a very special wedding. Jane's aunt even told us (and I quote): "That was the 3rd best wedding we've ever been to!"
Oh yeah! Something to shoot for next time!
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Date: 2005-11-24 01:09 am (UTC)no subject
Date: 2005-11-24 10:34 am (UTC)no subject
Date: 2005-11-24 04:18 pm (UTC)That's even funnier if you know that she only has two (2) aunts.
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Date: 2005-11-23 11:10 pm (UTC)no subject
Date: 2005-11-23 11:13 pm (UTC)Or to find me mind-numbingly irritating.
Tomato, tomato.
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Date: 2005-11-24 10:35 am (UTC)no subject
Date: 2005-11-23 11:14 pm (UTC)Maybe after Thanksgiving.
Sorry for being a ditz.
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Date: 2005-11-24 12:11 am (UTC)I'm still not sure why it matters exactly what we call this wave of games, but of course I'm curious to hear your thoughts.
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Date: 2005-11-24 01:32 pm (UTC)no subject
Date: 2005-11-23 11:30 pm (UTC)I'm in love with
I'm radiantly happy. She's gonna be visiting Boston in January, and we'll be social. Can't wait for people to meet her.
Gah, I suck at writing about this stuff.
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Date: 2005-11-23 11:54 pm (UTC)no subject
Date: 2005-11-24 12:07 am (UTC)I'm hoping to visit Boston in January too, actually. So you better be ready to be social.
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Date: 2005-11-24 05:02 am (UTC)Yeah, it's an abnormal situation, but we're all happy. Thanks!
And, yeah, it's a happy, happy thing. And I will be up for a week sometime in January. Social is fine! :)
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Date: 2005-11-25 03:22 pm (UTC)1. LOVE the graphic design. Layout, fonts, and art was great. Clean and tidy, but still fun. Usually that is an achilles heel for many academics in my experience. Have I ever told you how much I dig your website design btw?
2. You should do a revision- clean up the Mud Dice confusion, provide some game play examples, etc. I totally understand the 24-hour rpg conceit, but I'd live to see this clarified and made ready for prime time.
3. I TOTALLY want to try this out sometime. Looks like it'd be lots of fun with the right group of people.
4. I didn't get scads of feedback on my game either. The Ephemeral Circus can kind of let you down that way.... ;)