I suspect we have not yet entirely abandoned the expectation that the GM is obligated to provide the fun, which seems to me to be somewhat antithetical to the experimentation model.
Yes! That's it exactly. And even if that isn't reasonable, it's hard to get out of that mindset. (Plus the combat/task resolution thing actually was my fault.)
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Date: 2004-11-14 07:48 am (UTC)Yes! That's it exactly. And even if that isn't reasonable, it's hard to get out of that mindset. (Plus the combat/task resolution thing actually was my fault.)
(And I liked MLWM.)